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How Do You Repair A Polypore Staff

Polypore staff detail.png

The polypore staff is a degradable staff that requires 75 Magic to wield. It is created by adding 3,000 polypore spores and fifteen,000 Fire runes to a polypore stick. Doing so requires a minimum of 80 Farming, which can be assisted or boosted by items such equally garden pies, and gives 300 Farming feel, or 0.1 experience per accuse. Both hands must exist free in social club to charge the staff. Augmenting this staff volition brand it unable to cast polypore strike.

Once created, a polypore staff will carry 3,000 charges. The staff may exist repaired at any fourth dimension in the aforementioned manner in which it is created, by calculation fire runes and polypore spores to a degraded polypore staff.

The polypore staff can be used to cast regular spells, but information technology tin can also bandage its unique spell Polypore Strike, which is classed as an air spell. To utilise Polypore Strike, players must motorcar-bandage the spell from the spell book section of the Ability book. This spell is bachelor on all spellbooks and is the but gainsay spell on the Lunar spellbook. It requires 80 Magic to cast.

Combat Stats
Polypore staff equipped.png Polypore staff (degraded) equipped.png
Requirements Degrades Tier
75 Magic three,000 charges 75
Class Slot Attributes
Magic.png Magic 2h slot.png DefenceArmour 0
ConstitutionLife points 0
Weapons Main Off PrayerPrayer 0
Damage - - Damage reduction
Accuracy 1694 - PvM: 0% PvP: 0%
Style Spell-casting Style bonuses
Range 8 Strength 0 Ranged 0 Magic 0
[FAQ] • [doc]

Contents

  • i Cosmos
  • 2 Recharging
  • 3 Disassembly
  • iv Comparison with other magical weapons
    • four.1 Two-handed
    • 4.two Dual-wield
  • 5 Trivia

Creation

Polypore staff.png Polypore staff
Farming - Make-X GE icon.png
300 XP - ii,363,490
Requirements
Farming Farming level 80
P2P icon.png Members only Yes
Materials
Item Quantity Price Total
Polypore stick.png Polypore stick 1 43,699 43,699
Polypore spore 5.png Polypore spore 3,000 iv 12,000
Fire rune.png Burn down rune 15,000 159 two,385,000
Full price two,440,699

Recharging

The staff has three,000 charges when fully charged. When the staff is used in gainsay, each attack the role player makes with the staff uses one charge. The attack is a Magic (Air) attack and does not consume whatever runes, though the boilerplate toll per cast is approximately 799, assuming that y'all sell the stick afterward. The staff has a 1694 accuracy bonus.

When a fully-charged polypore staff is used to brand an attack, information technology becomes a "Polypore staff (degraded)". Withal, this is only a proper name change and no gainsay abilities of the staff are lost or changed; it just becomes untradeable. When all the charges are used upwardly, the staff reverts to a polypore stick. The player can create the polypore staff from the stick by repeating the process that charged it. The player can as well recharge a degraded polypore staff; this requires polypore spores, fire runes in proportion to how much the staff is degraded, and level lxxx Farming. For instance, a staff that has used 1,000 charges (2,000 remaining) requires 1,000 spores and five,000 fire runes to fully restore. The staff may merely be traded when fully charged. Charging the staff gives 0.one farming XP per charge.

The staff tin be cleaned using a right-click option - doing this will revert the staff to a polypore stick and requite back the spores equivalent to half of the remaining charges.

The price to fully recharge the staff at electric current Grand Commutation prices costs 2,397,000. The profit for selling a recharged stick at current Grand Substitution prices is -77,209.

Disassembly

Comparing with other magical weapons

Two-handed

Proper name Levels Price Accuracy (Tier) Notes
Staff of Sliske.png Staff of Sliske 92 Magic 816,692,650 2577 (92)
  • Has a special set on, From the Shadows, that volition summon a wight to deal damage to the target several times
  • Degrades: has 60,000 charges of combat, and costs 4,800,000 coins to repair via a Repair NPC, or discounted at an armour stand
Noxious staff.png Baneful staff 90 Magic 165,149,827 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects impairment for ten seconds
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Superior Zuriel's staff.png Superior Zuriel's staff 88 Magic 23,421,675 2343 (88)
  • Has a special attack, Miasmic Avalanche, consumes 100% adrenaline and 100 charges on the staff (0.1% of maximum charge). A magic set on is launched at the opponent dealing up to 200% weapon damage, reduces their attack speed past a tick for 15 seconds, and halves their adrenaline gain for 15 seconds.
  • Degrades: has 100,000 charges of combat (a minimum of 16.seven hours), and when it runs out of charges degrades to dust.
Obliteration.png Obliteration 87 Magic 61,297,046 2287 (87)
  • Has a special assault, Devour, that halves all of your opponent'due south healing for 10 seconds.
  • Degrades: has 60,000 charges of combat (a minimum of x hours), and costs four,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Camel staff.png Camel staff 85 Magic 43,174,962 2178 (85)
  • Reduces an opponent's accuracy by 5%, and has a damage over time effect
  • Provides fire runes when wielded
  • Degrades: has thirty,000 charges of combat (a minimum of 5 hours), and costs four,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Staff of darkness.png Staff of darkness 85 Magic 39,751,481 2178 (85)
  • Has a special attack and passive effects
  • Can cast the Slayer dart spell
  • Degrades: has threescore,000 charges of combat (a minimum of 10 hours), and costs ii staves of light (three,684,290 coins) to repair
Staff of limitless air.png
Staff of limitless water.png
Staff of limitless earth.png
Staff of limitless fire.png
Staff of limitless lava.png
Staff of limitless mud.png
Staff of limitless steam.png
Staff of limitless air
Staff of limitless water
Staff of limitless earth
Staff of limitless fire
Staff of limitless lava
Staff of limitless mud
Staff of limitless steam
82 Magic 12,071,143
(Air)
12,070,835
(H2o)
12,071,310
(Earth)
12,071,199
(Fire)
12,095,087
(Lava)
12,104,674
(Mud)
12,102,037
(Steam)
2023 (82)
  • Provides unlimited runes of the respective element
  • Degrades: has threescore,000 charges of combat (a minimum of 10 hours), and costs 1,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Second-Age staff.png Second-Age staff eighty Magic 174,481,830 1924 (80)
  • Most authentic non-degrading staff exterior of Daemonheim
Chaotic staff.png Cluttered staff fourscore Magic
80 Dungeoneering
Dungeoneering token.png 200,000 1924 (lxxx)
  • Degrades: has xxx,000 charges of combat (a minimum of 5 hours), and costs 2,000,000 coins, or 200,000 coins and 20,000 Dungeoneering tokens to repair
Attuned crystal staff.png Attuned crystal staff 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to bargain +25% damage
  • Degrades: has 50,000 charges of gainsay (double charges used outside of Prifddinas; a minimum of about viii hours within), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zuriel's staff.png Zuriel's staff 78 Magic 12,452,747 1829 (78)
  • Degrades to goose egg after 100,000 charges
  • Has a special set on, Miasmic Barrage, which deals up to 200% spell impairment to the target whilst as well temporarily reducing their assault speed and applying the Misfile effect
Sunspear (magic).png Sunspear (magic) 78 Magic
River of Blood
Gratis after River of Claret quest
600,000 to repossess
1829 (78)
  • Can switch gainsay styles to Sunspear (melee) or Sunspear (ranged)
  • Degrades: has 15,000 charges of gainsay, and costs 600,000 coins to repair via a Repair NPC, or discounted at an armour stand
Armadyl battlestaff.png Armadyl battlestaff 77 Magic 17,828,844 1783 (77)
  • Second almost accurate non-degrading staff outside of Daemonheim, next to the Second-Age staff
  • Increases the damage of machine-attacks with Storm of Armadyl past 10%
  • Provides air runes when wielded
  • Has a special attack, Storm of Armadyl, that deals rapid magic damage
Greater runic staff.png Greater runic staff 75 Magic
90 Runecrafting
25,000 Runespan points 1694 (75)
  • Tin concord upwardly to ane,000 casts of whatever single spell, including not-combat spells, saving inventory space
Staff of light.png Staff of lite 75 Magic ane,842,145 1694 (75)
  • 1/8 run a risk to save all runes when autoattacking; this hazard increases to i/5 when wearing gainsay robes and 1/2 when wearing boxing robes
  • Can cast the Slayer dart spell
  • Has a special attack, Ability of Low-cal, which reduces all incoming melee harm by fifty% for one minute; effect lost if the staff is unequipped
Polypore staff.png Polypore staff 75 Magic 2,363,490 1694 (75)
  • Can cast Polypore Strike, which is bachelor on any spell volume
  • The charges for this spell (upward to 3000) are stored in the staff, preserving inventory space
  • Each charge is finer 799 coins (1 polypore spore and v burn down runes)
  • Requires 80 Farming to recharge the staff; this is assistable

Dual-wield

Proper name Levels Cost Accuracy (Tier) Notes
Wand of the praesul.png Imperium core.png Wand of the praesul and Imperium core 92 Magic 519,656,294 (wand)
403,732,158 (core)
2577 (92)
  • Degrades: has threescore,000 charges of combat (but loses 2 charges per hit, and so has a minimum duration of five hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Seismic wand.png Seismic singularity.png Seismic wand and singularity 90 Magic 67,589,092 (wand)
153,199,328 (singularity)
2458 (xc)
  • Degrades: has xxx,000 charges of gainsay (a minimum of v hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Elite seasinger kiba.png Elite seasinger makigai.png Elite seasinger kiba and makigai 88 Magic
92 Runecrafting
one Seasinger kiba
one Seasinger makigai
2 Seasinger weapon upgrade kit
xv Chi
2343 (88)
  • Requires players to play Histrion-owned ports in order to obtain
  • Complete seasinger weapon curl
  • Degrades: has 60,000 charges of combat (a minimum of x hours), and costs 3,750,000 coins to repair via a Repair NPC, or discounted at an armour stand.
Wand of the Cywir elders.png Orb of the Cywir elders.png Wand of the Cywir elders and orb 85 Magic 18,908,508 (wand)
13,479,231 (orb)
2458 (90)
  • It has the accuracy of a tier-90 weapon, simply the damage of a tier-80 weapon.
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 2,750,000 coins to repair via a Repair NPC, or discounted at an armour stand
Seasinger kiba.png Seasinger makigai.png Seasinger kiba and makigai 85 Magic
92 Runecrafting
150 Chi
75 Koi Scales
two Gemstone kaseki
2178 (85)
  • Requires players to play Histrion-owned ports in guild to obtain
  • Complete seasinger weapon curlicue
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 3,750,000 coins to repair via a Repair NPC, or discounted at an armour stand, or using trade goods or gemstone kaseki
Virtus wand.png Virtus book.png Virtus wand and volume eighty Magic 7,504,024 (wand)
7,862,184 (book)
1924 (80)
  • Book tin exist substituted by a shield for greater defensive stats, merely at a cost to damage dealt
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs iii,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal wand.png Attuned crystal orb.png Attuned crystal wand and orb 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Like other attuned crystal weapons, has a chance based on the user's agility level to bargain 25% more impairment on any given assail (12% at 99 agility)
  • Degrades: has l,000 charges of combat (double charges used exterior of Prifddinas; a minimum of about 8 hours within), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins each
Abyssal wand.png Abyssal orb.png Abyssal wand and orb 75 Magic 273,696 (wand)
268,162 (orb)
1694 (75)
  • Highest levelled non-degrading dual wielding Magic weapons exterior Daemonheim
  • 1/8 run a risk to save all runes when autoattacking; this gamble increases to one/v when wearing combat robes and one/2 when wearing battle robes
  • Can cast the Slayer dart spell

Trivia

  • When attempting to craft the staff without the required fire runes, the game will display a bulletin saying, "You crave 5 burn down runes for each polypore spore. The staff will not accept substitutes."
  • Although fire runes are used to accuse the staff, Polypore Strike is classified every bit an air spell.
  • Originally, the staff required eighty Assault forth with 80 Magic in order to employ. The attack requirement was an oversight and removed on half dozen Dec 2011.
  • Upon reaching 1,500 charges (half the total charges) the polypore staff changes appearance, losing much of its colour. A message will appear in the chatbox informing the player that the staff has partially degraded. When recharging the staff, even if it is still beneath 1500 charges later charging, the staff is shown with the enhanced colours during the charging animation.
  • Before the Development of Combat, this item had a Prayer bonus.
  • The polypore staff's assail are similar to the Magic attack of the inhabitants of Polypore Dungeon.
  • The polypore staff's animation seems to be modelled after Kal'Ger the Warmonger's assail animation when he uses his celestial catalytic staff.
  • Polypore is a mutual and widespread group of fungi or wild mushrooms.

Source: https://runescape.fandom.com/wiki/Polypore_staff

Posted by: sherrillforneirdis.blogspot.com

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